Overwatch was one of many video games that had been introduced as suitable with this NVIDIA Reflex expertise, however initially the concrete help of its sub-technologies (Reflex Low Latency Mode, Low Latency Boost, Low Latency Mode UI, In-Game Latency Stats and Reflex Latency Analyzer Flash Indicator) was but to be outlined.
NVIDIA Reflex in Overwatch, is it value it?
Today (and in reality for a few years) Blizzard is likely one of the hottest sport builders on the market, and to get there they have to at all times be “updated” on the subject of implementing new enhancements and applied sciences, in order that the NVIDIA Reflex implementation was nearly necessary. This expertise goals to cut back system latency by combining NVIDIA GPUs with G-Sync expertise screens and particularly licensed peripherals, all of which could be discovered on the corporate’s web site.
NVIDIA Reflex dynamically reduces system latency by combining each the GPU and in-game optimizations that builders have needed to implement, which suggests it does not work in all video games; the participant will get a way more responsive expertise in change for having a really particular system, ensuing in a aggressive benefit.
Today we will see how a lot this new expertise helps in Overwatch, Blizzard’s first eSports-type sport.
As you’ll be able to see in the graph above, Blizzard has examined three NVIDIA graphics playing cards from three totally different ranges and generations: an RTX 3080, an RTX 2060 and a GTX 1660 Super. The three GPUs cowl totally different segments, so they’re a superb indication of what to anticipate in the sport.
Starting with the GTX 1660 Super, the system latency (measured in milliseconds) was lowered by greater than 50% utilizing NVIDIA Reflex, whereas with the mid-range RTX 2060 the advance is virtually the identical (not actually 50% however nearly). With the high-end RTX 3080 the achieve is smaller, and but you additionally see a noticeable discount in latency reaching the bottom latency of all of the GPUs examined.
What is the benefit of decrease latency in video games?
When we speak about NVIDIA Reflex expertise and we check with system latency, it means the time it takes between you carry out an motion (ship an order) corresponding to capturing by clicking the mouse and that is mirrored in the display screen. This command, for instance, is generated in the mouse, from the mouse it goes to the USB port of the PC, it goes by way of the motherboard, then to the processor, the processor sends the processed order to the GPU and the GPU to the monitor. With Reflex, the mouse is linked on to the monitor and latency is lowered as a result of we now have eradicated all of the intermediate steps.
This signifies that, particularly in FPS-type video games the place you need to hit a transferring goal, the precision will increase lots as a result of from while you level and shoot till the motion is mirrored on the display screen, in these milliseconds which have handed the Target has already moved and will imply you miss the shot, plain and easy.